dtrainBNSF1 wrote:Yeah I remember that video. That's why I attempted running 150 double stacks up Sherman Hill to see how a Big Boy would cope with it. I did it with the automatic fireman then, but ever since I've been manual firing. Wonder how well I'd get up Sherman while manual firing...
So each part of the Big Boy is treated like it's own unit...I was wondering about that, but I can't find anything like "BigBoy_a" or anything like that. I'll take another look around. Would that mean theoretically that each part should get half the power then?

Ericmopar wrote:the tenders and front sections have to match the main engine, or you may find your steam dying.
Kali wrote: The graphs matter a lot for RW steam engines - and note given power is a factor of steam production, the boiler graphs matter an awful lot.

I have since put the psi back to default and it now works normally.
dtrainBNSF1 wrote:Hi all!
Since finishing the SP&S 700 power upgrade and the NKP upgrade I've been looking through other steam locomotive files just to see how they're rated. Today I took a peek at the Big Boy's simulation file and compared it to figures from steamlocomotive.com.
For maxforce in the simulation file I found 4000Kw (=5364hp)
For maxpower I found 190Kn (=42750lbf)
Now on the site it says that Big Boys developed 6000hp @45mph. That would equal 4474.27293063877Kn.
The site also states that Big Boys had 135375lbf. Now this is what I'm posting about. If I've done my math right, that would be 601.66-repeating Kn! That's unbelievable for me! I mean I've gotten Big Boy to pull 150 doublestacks, an equipment car (baggage car) and a caboose up to Dale Junction at 40mph on track 3 without doing anything to it!
I haven't done anything to the simulation file, but I was wondering if anybody could check my math. According to the dev docs 1Kw=1.341hp and 1Kn=225lbf.
mrennie wrote:dtrainBNSF1 wrote:Hi all!
Since finishing the SP&S 700 power upgrade and the NKP upgrade I've been looking through other steam locomotive files just to see how they're rated. Today I took a peek at the Big Boy's simulation file and compared it to figures from steamlocomotive.com.
For maxforce in the simulation file I found 4000Kw (=5364hp)
For maxpower I found 190Kn (=42750lbf)
Now on the site it says that Big Boys developed 6000hp @45mph. That would equal 4474.27293063877Kn.
The site also states that Big Boys had 135375lbf. Now this is what I'm posting about. If I've done my math right, that would be 601.66-repeating Kn! That's unbelievable for me! I mean I've gotten Big Boy to pull 150 doublestacks, an equipment car (baggage car) and a caboose up to Dale Junction at 40mph on track 3 without doing anything to it!
I haven't done anything to the simulation file, but I was wondering if anybody could check my math. According to the dev docs 1Kw=1.341hp and 1Kn=225lbf.
There's been a lot of confusion about the units used for "Max force", and much of that comes from a mistake in the dev docs where it says the value is in kN, plus another mistake in the blueprint editor where it says lb/f. After extensive testing by a fellow developer on the beta forum, we've agreed that the units are in fact klbf (which is lucky, because that's what I thought when I did the Connie!).
You did the math correctly, and sure enough, the simulation blueprint is saying that the Big Boy has 190,000 lbf starting t.e., which is still too much! The correct value for "Max force" is 135.375.
As mentioned before, there's another value in the simulation blueprint that is completely ignored by the core code. It's "Max power". You can put 0 and it won't make any difference.
As for the rest of it, it is indeed something of a black art, but there are some handy forumulae:
1 Boiler Horsepower = 34.5 lbs of steam per hour.
Boiler Horsepower = (1/6) grate area (sq. ft.) x boiler pressure (psi)
For example in the case of the Big Boy, the grate area is (only) 150 sq. ft. (quite small really, considering that the FEF-3 has twice that amount, but then again, the FEF-3 was designed for high horsepower).
so, BHP = (100/6)*150 = 2500
The theoretical maximum steaming rate (lbs/hr) = boiler horsepower * 34.5
so, steaming rate for the BB is 2500*34.5 = 86,250 lbs/hr.
However, for the FEF-3, that works out at about 172,000lbs/hr, but empirical figures published by ALCO show that in reality it's a lot less, around 112,000 lbs/hr. Therefore, I multiply the theoretical by 0.65 and use that for the boiler "Max output". Thus, for the BB, you should set "Max output" to 56062.
After that, it really does turn into a black art. You have to do a lot of testing and tune various parameters. With the FEF-3, to get the maximum steaming rate to match "Max output", one of the most critical parameters was the boiler "Effectiveness" (I ended up with 2.3). Also,to get the boiler pressure to rise and fall at a reasonable rate, you have to experiment with different values for boiler "Volume". If you have it too low, the pressure will drop rapidly as soon as steam usage exceeds steam generation, but conversely, if it's too large, the pressure will stay high for too long. In the end, you settle on a figure that simply feels right. In the FEF-3, I ended up with 1800 cubic feet (which, by the way, is bigger than the space in the boiler, but that just shows that you can't always put in exact real-life figures and expect everything to work prototypically).
Before I forget, another handy formula:
boiler "Superheater" = 1 + (superheater area / Heating surface (tubes and flues))
thus, for the BB, Superheater = 1 + (2043/5375) = 1.38 9that's using the figures found here http://en.wikipedia.org/wiki/Union_Pacific_Big_Boy)
There's a lot more to add, but I need to go and make a coffee ...
. I was pondering about the power thing all day today after doing several tests with the Big Boy because on a grade of 1.5% with a load of 3250t. according to my formulas (hp/trailing tonnage=hp-per-ton)(hp-per-tonx12/% of grade=estimated max speed) the Big Boy should only be able to crest the hill at 25-or-so miles per hour (tests had me cresting the grade at track speed). But man oh man I had no idea I was that far off.
After I get finished with the Big Boy I may need to take another look at the SP&S 700 and NKP 765 because I might have released 2 uber-powered monsters for download.


dtrainBNSF1 wrote:There's another thing that bugs me. It's the max boiler pressure. From all sources the Big Boy should have a maximum of 300psi. However when published on steam the locomotive was programmed to produce only 280psi. I've tried to correct this in the .bin file by typing in 300 in the " max pressure" and "pressure for open" lines. The F5 HUD reflects this change but the F4 HUD will only go up to 280psi and it will stay there making it look like it's hovering in place until steam pressure drops below 280. Is there a way to get the F4 HUD to reflect the change?
).

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