
aksingha wrote:I made it full white and that made it brighter, will see if darkgrey works.can u please give a specific number, tat u think might work. Thank you for the help.
Hack wrote:You mentioned above that your alpha channel is full black. Try making a very dark greyscale version of your main texture and use that for the alpha channel. Full black will make things dull-looking.
g_nash wrote: Here's a small vid from youtube on the creation of a spec map to drop into your alpha channel, watch how it's done,,,https://www.youtube.com/watch?v=HnvvGn9VhVU and adapt what you learn to your own diffuse map.
To get a result any where close to the pic you've posted you'll also need to do considerable work editing your normal map,,,there's no shortage of stuff on youtube or vimeo to help with this.
Go learn.

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