The Big Meet
So I created some scenarios for the Fort Kent Subdivision route, and I was able to create some yard work scenarios at Fort Kent with an Amtrak train running on the mainline. That worked because the player kept off the mainline.
However, when I created another scenario where the player and an AI train had to meet at the double tracks, apparently it's a conflict. Fort Kent is mostly single line tracks except for the double track. I thought that if I gave the player train higher priority and used waypoints to make sure that AI and Player were on opposite side of the double tracks that it would work. Apparently not.
Is there a way to make this work, or am I SOL when it comes to this type of scenario? If I am SOL then I am disappointed, because I love running on single line shortlines with passing lanes. I love it because it requires planning to make sure these trains meet at the appropriate place at the appropriate time, and it does have trains interacting with one another.
I hope RSDL fixes this soon.
I have another question. Is it possible to start a new scenario where another one left off at? I ask this because I making scenarios that are a series, you don't have to play them as a series, but they are.
However, when I created another scenario where the player and an AI train had to meet at the double tracks, apparently it's a conflict. Fort Kent is mostly single line tracks except for the double track. I thought that if I gave the player train higher priority and used waypoints to make sure that AI and Player were on opposite side of the double tracks that it would work. Apparently not.
Is there a way to make this work, or am I SOL when it comes to this type of scenario? If I am SOL then I am disappointed, because I love running on single line shortlines with passing lanes. I love it because it requires planning to make sure these trains meet at the appropriate place at the appropriate time, and it does have trains interacting with one another.
I hope RSDL fixes this soon.
I have another question. Is it possible to start a new scenario where another one left off at? I ask this because I making scenarios that are a series, you don't have to play them as a series, but they are.
There's gotta be a reason the coders don't let signals be the last authority on train movement and I'm real curious as to why. I've been watching some fascinating behavior by the AI train and if I could bottle this stuff I think I could have the next fad to sell. Just the dawg-gonest thing I watched where an AI train wanted to do this crazy two step to get into the Fort Kent yard. But! When I put my player train to head down the pike the AI Train path settled down into a more sensible ingress to the yard.

