
Hack wrote:The problem has to do with coplanar faces on the model - how much space the author allowed in between and increasing that space to take into account LODs.

buzz456 wrote:I think this might be like serious audiophiles. They hear things us peasants can't hear.
Hack wrote:The problem has to do with coplanar faces on the model - how much space the author allowed in between and increasing that space to take into account LODs.
g_nash wrote: True, though as mrennie points out the new camera zoom feature does play a now part in how coplanar faces are rendered.

system ram cant be that significant... can it?
How accurate is afterburner? i dont use either fraps or bandicam, but have noticed that afterburner and the in game fps meter are only 1 off at times.
Ericmopar wrote:I'd like to really see what's going on, with these "maxed out" systems.
I have a GTX 780 with a overclocked i5 3570k at 4gig and can't run maxed out with my SSAA at 2x2.
I do however try to maintain at least 60fps so I maintain V-Sync. I have bloom and other things turned off, and most everything at High or Medium.
I can say that I've had a GTX 560, 660 and 780, with the only appreciable difference being that I can run 2x2 SSAA with the GTX 780. That helps alot with flickers and moir.
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