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Fictional Coaster MP36 and Rotems (Multilevels).

Unread postPosted: Sat Jul 15, 2017 10:11 pm
by Brickrail782
I thought about this after I saw a video on YouTube


Re: Fictional Coaster MP36 and Rotems (Multilevels).

Unread postPosted: Wed Nov 01, 2017 8:01 pm
by Brickrail782
I am currently working on the MP36. I've decided to leave Rotems out of the mix. If anyone feels like covering this too, feel free!

Re: Fictional Coaster MP36 and Rotems (Multilevels).

Unread postPosted: Thu Nov 02, 2017 6:32 am
by ET44C4
viewtopic.php?f=31&t=17676&hilit=Metra

I will warn you that the problem shown in the link above might affect you. !*don-know!* Hope you will be alright!

Re: Fictional Coaster MP36 and Rotems (Multilevels).

Unread postPosted: Thu Nov 02, 2017 12:42 pm
by Brickrail782
I took a look at the MSTS version and I think that the problem areas shouldn't affect the repaint in a noticeable way. Thanks for the concern! !!*ok*!!

Re: Fictional Coaster MP36 and Rotems (Multilevels).

Unread postPosted: Thu Nov 02, 2017 1:46 pm
by ET44C4
No problem. Hope it turns out great! !!*ok*!!