Eric
I see the VRAM issue different to this report and your interpretation of it.
This report tested just a single game but I don't think that you can extrapolate, the findings to what happens in TS2016.
To me this conclusion is quite telling:
"cards with 4GB of video memory can generally get by just fine, even with relatively high image quality settings. Similarly, the GeForce GTX 970 seems to handle 4K gaming quite well in spite of its funky partitioned memory. Meanwhile, at higher resolutions, no current single-GPU graphics card is fast enough for fluid gaming, no matter how much memory it might have."
and
"The biggest concern, though, is future games that simply require more memory due to the use of higher-quality textures and other assets.
To me, that echoes my point, which has always been that VRAM is important if you do not want to bottleneck/throttle a sim like TS2016, and you want to use high image quality settings.
If you do NOT have enough VRAM for your monitor resolution then performance will suffer.
TS 2016 does use in excess of 2GB VRAM on my ASUS 27" 2560 x 1440P monitor, and I accept that I am measuring that at the OS level. does that 4GB VRAM on the card benefit my experience with TS2016? Honestly I don't know, but I get smooth video with very very few stutters and no video realted issues.
I agree that bandwidth is very important (more so possibly than VRAM) - but IMO you have to balance both (together with mobo, monitor, cpu, RAM, cooling, Monitor, psu) to get best results in TS 2016.
Regards
pH