Maximum PC's August 2013 issue had a top notch article called "Expert's Guide to PC Hardware" I have the mag right here, I'll see if I can find it online (way too much for me to type out

)
There is a "sidebar" called "antialiasing explained" which is also really good. Explains what FSAA, MSAA and FXAA all do. FSAA is the most simple, sampling at either 2x or 4x (big performance hit at 4x) the screen resolution, then down-sampling to your screen res. MSAA is more efficient with less performance hit. FXAA is an Nvidia thing, Shader based with little to no performance hit. It smooths every pixel onscreen including ones born from pixel shaders.
Seems the frame buffer (or VRAM) size has a lot to do with 2x or 4x AA, 2Gb is best for resolutions over 1080, 3 or 4Gb for higher resolutions, and 6Gb (think Titan cards) for the highest resolutions available (for the price of a used car!)
I have been using FXAA for quite a while now and I get great detail, no jaggies, not too much stutter (GTX670 2Gb)
EDIT: this is the issue:
http://magazine3k.com/magazine/consumer ... 3-usa.html not sure if it's a free download or not.
Ryzen 7 2700K, Asus Prime X570P, 32Gb DDR4, 2x 1Tb M.2 SSD's, RTX2060 6Gb, Occulus Rift
Win 10 Pro 64bit, keyboard/ mouse/ wheel/ pedals/ baseball bat
Security Coordinator on the Battleship Iowa