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QD making everything go crazy

Unread postPosted: Wed Dec 18, 2019 5:13 pm
by buzz456
Has anyone else had various rolling stock go nuts like attracting of repelling other stuff in QD. After coupling up the whole train just blasts off and then another time all of a sudden various cars were just tilted at weird angles as they went down the track. Is this QD or the particular route causing this?

Re: QD making everything go crazy

Unread postPosted: Sat Dec 21, 2019 10:46 am
by TheR62Fan
Oh, sometimes the QD creator accidentally puts a static consist too close to the spawn, this has happened to me before. It happens especially on long consists. Or it could just be a bug with the route.

Re: QD making everything go crazy

Unread postPosted: Sat Dec 21, 2019 3:29 pm
by jalsina
buzz456 wrote:Has anyone else had various rolling stock go nuts like attracting of repelling other stuff in QD. After coupling up the whole train just blasts off and then another time all of a sudden various cars were just tilted at weird angles as they went down the track. Is this QD or the particular route causing this?

I have had many of the old cars like containers stacks and even gondolas or hoppers, likely Kuju, that tilt and you can even can pull them tilted all along the full run.
With the couplings (attract, repel) and jumps, have you tried cleaning cache?