Asset View Distances
Hello all,
I have a question regarding assets and their viewing distances. I am working with the Stevens Pass "StP Quay-side Crane" on a personal route (CWRY). The asset disappears in parts as I move farther away from the object once placed in the editor. I edited the x, y, and z values for the scale of the object as follows: x=2.200, Z=2.000, and z=3.000. After editing the scale of the object, it seems to want to disappear quicker than when it is at its normal default values. What I would like to do is edit some lines of code in the .GeoPcDx file so that the crane will stay visible for farther distances. Might this have to do with editing the asset's LODs?
Thanks in advance for any information or insight...
I have a question regarding assets and their viewing distances. I am working with the Stevens Pass "StP Quay-side Crane" on a personal route (CWRY). The asset disappears in parts as I move farther away from the object once placed in the editor. I edited the x, y, and z values for the scale of the object as follows: x=2.200, Z=2.000, and z=3.000. After editing the scale of the object, it seems to want to disappear quicker than when it is at its normal default values. What I would like to do is edit some lines of code in the .GeoPcDx file so that the crane will stay visible for farther distances. Might this have to do with editing the asset's LODs?
Thanks in advance for any information or insight...


), but maybe the asset block is the problem, or rather, what is causing the grass to disappear faster than if it were placed by itself.