Proper shader for reflective windows on a building (Blender)
What shader or combination thereof, would one use to make a window with a gold tint reflective on a building?
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https://mail.railworksamerica.com/forum/viewtopic.php?f=17&t=11102
dogrokket wrote: I'm still a bit confused how to change the Diffuse and Specular intensities. Do you do that with the editing programs, or is that done in the IGS export file?